I thought I'd post a few screenshots on the games progress. I came up with a new level build style that combines 3D Pixel Models with Low-Poly Objects and New Enviornment Animations (The water is animated, it's just not viewable because I'm not play testing the game).
Here are also some UI shots
I also made a logo for myself, LJTProductions (Lord Jabeebus's Technological Productions)
It might not seem like much, but trust me there is more to come ;). Be sure to tell me what you think.
'Til the next post ^^!